Win32 user interface
Application window, controls, resources and the official StarBonding user workflow.
Official StarBonding Windows application
The source code behind the official starbonding.exe Windows GUI is available for anyone to study, modify, redistribute and use as the starting point for their own bonding application.
Source ZIP SHA-256: DF9714D693730E881E49FBB35363443693FCA05D3A9532FB6294540DE1C085A2
Use · Copy · Modify
Merge · Publish · Distribute
Sublicense · Sell
A working reference application
This is not a mockup or partial sample. It is the official Windows GUI source used to host and control starbonding-cli.exe.
Application window, controls, resources and the official StarBonding user workflow.
Launch, credential input, stdout/stderr handling, readiness events and graceful shutdown.
Consumption of the stable starbonding.restream.v1 JSON contract.
Adapter discovery and diagnostics used by the official Windows application.
Build it yourself
Requirements:
cmake -S . -B build -A x64
cmake --build build --config ReleaseThe result is build\Release\starbonding.exe. Place starbonding-cli.exe beside it before running.
MIT License
You may use the GUI source in personal, commercial and OEM applications. You may modify it, publish your changes, redistribute it, sublicense it or sell software built from it.
The copyright notice and MIT permission notice must be included in copies or substantial portions of the source. The software is provided without warranty, as stated in the license.
MIT License
Copyright © 2026 Star VideoPermission is granted to use, copy, modify, merge, publish, distribute, sublicense and/or sell copies of the software, subject to inclusion of the copyright and permission notice.Download complete license text →The MIT License applies to the released GUI source. Separately, anyone may use and redistribute starbonding-cli.exe with their own application—whether or not they use the official GUI source. No written permission is required. The executable must retain its filename because that name is part of its runtime validation.